Honda Accord Valve Clearance Adjustments 5th & 6th generations

CGHQ Website: http://www.classicgamershq.com Subscribe: http://www.youtube.com/subscription_center?src_vid=cTUDMqGVZTQ&add_user=big2000dave&annotation_id=annotation_456191&feature=iv Facebook: https://www.facebook.com/pages/Classic-Gamers-HQ/206873449382847 Twitter: http://twitter.com/#!/classicgamershq We performed valve adjustments on our Honda Accords and am sharing this DIY to help those of you looking to save a few $$$. These adjustment are identical for both 5th and 6th generation Accords.

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1997 Honda Accord Start FAIL!
CGHQ Website: http://www.classicgamershq.com Subscribe: http://www.youtube.com/subscription_center?src_vid=cTUDMqGVZTQ&add_user=big 2000dave&annotation_id=annotation_456191&feature=iv Facebook: https://www.facebook.com/pages/Classic-Gamers-HQ/206873449382847 Twitter: http://twitter.com/#!/classicgamershq We just finished adjusting the valves in this beauty and failed to realized there was a rather large wrench sitting on the alternator....ooops....no damage done, just a fairly humerus reaction. It sounded like a rod was thrown. ALWAYS check for tools sitting by or on the engine before starting the car. That is the lesson of the day. MORE FAIL!!!: http://www.youtube.com/watch?v=0RUAJc05YEU





Portal 2 Pt.51 FINAL | Walkthrough Gameplay w/CGHQ | 1080p HD PC
If you enjoy CGHQ Let's Play Walkthroughs, please LIKE, COMMENT, and SUBSCRIBE. Thank you! Subscribe | http://www.youtube.com/subscription_center?add_user=big2000dave Big Dave DIYs Channel | http://www.youtube.com/user/BigDaveDIYs?feature=mhee CGHQ Website | http://www.classicgamershq.com CGHQ Intro | http://youtu.be/l2AriXy-_wE Facebook | https://www.facebook.com/pages/Classic-Gamers-HQ/206873449382847 Twitter | http://twitter.com/#!/classicgamershq Google+ | https://plus.google.com/u/0/104298982501671727733/posts Steam | http://steamcommunity.com/profiles/76561197971753980 Paypal Donation | https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=ZWTJE5 4W623HY Portal is a 2007 first-person puzzle-platform video game developed by Valve Corporation. The game was released in a bundle package called The Orange Box for Microsoft Windows and Xbox 360 on October 9, 2007 and for the PlayStation 3 on December 11, 2007. The Windows version of the game is available for download separately through Valve's content delivery system Steam and was released as a standalone retail product on April 9, 2008. A standalone version called Portal: Still Alive was released on the Xbox Live Arcade service on October 22, 2008; this version includes an additional 14 puzzles. A Mac OS X version was released as part of the Mac-compatible Steam platform on May 12, 2010. An Android port for the Nvidia Shield was released on May 12, 2014. The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. This gameplay element is based on a similar concept from the game Narbacular Drop; many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal. Portal 2 is a 2011 first-person puzzle-platform video game developed and published by Valve Corporation. It is the sequel to Portal (2007) and was released on April 19, 2011 for Microsoft Windows, Mac OS X, Linux (Linux is currently only in the beta channel of Steam), PlayStation 3, and Xbox 360. The retail versions of the game are distributed by Electronic Arts while online distribution of the Windows, OS X and Linux versions is handled by Valve's content delivery service, Steam. Portal 2 was announced on March 5, 2010, following a week-long alternate reality game based on new patches to the original game. Before the game's release on Steam, the company released the Potato Sack, a second multi-week alternate reality game, involving 13 independently developed titles which culminated in a distributed computing spoof to release Portal 2 several hours early.





Portal 2 Pt.50 | Walkthrough Gameplay w/CGHQ | 1080p HD PC
If you enjoy CGHQ Let's Play Walkthroughs, please LIKE, COMMENT, and SUBSCRIBE. Thank you! Subscribe | http://www.youtube.com/subscription_center?add_user=big2000dave Big Dave DIYs Channel | http://www.youtube.com/user/BigDaveDIYs?feature=mhee CGHQ Website | http://www.classicgamershq.com CGHQ Intro | http://youtu.be/l2AriXy-_wE Facebook | https://www.facebook.com/pages/Classic-Gamers-HQ/206873449382847 Twitter | http://twitter.com/#!/classicgamershq Google+ | https://plus.google.com/u/0/104298982501671727733/posts Steam | http://steamcommunity.com/profiles/76561197971753980 Paypal Donation | https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=ZWTJE5 4W623HY Portal is a 2007 first-person puzzle-platform video game developed by Valve Corporation. The game was released in a bundle package called The Orange Box for Microsoft Windows and Xbox 360 on October 9, 2007 and for the PlayStation 3 on December 11, 2007. The Windows version of the game is available for download separately through Valve's content delivery system Steam and was released as a standalone retail product on April 9, 2008. A standalone version called Portal: Still Alive was released on the Xbox Live Arcade service on October 22, 2008; this version includes an additional 14 puzzles. A Mac OS X version was released as part of the Mac-compatible Steam platform on May 12, 2010. An Android port for the Nvidia Shield was released on May 12, 2014. The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. This gameplay element is based on a similar concept from the game Narbacular Drop; many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal. Portal 2 is a 2011 first-person puzzle-platform video game developed and published by Valve Corporation. It is the sequel to Portal (2007) and was released on April 19, 2011 for Microsoft Windows, Mac OS X, Linux (Linux is currently only in the beta channel of Steam), PlayStation 3, and Xbox 360. The retail versions of the game are distributed by Electronic Arts while online distribution of the Windows, OS X and Linux versions is handled by Valve's content delivery service, Steam. Portal 2 was announced on March 5, 2010, following a week-long alternate reality game based on new patches to the original game. Before the game's release on Steam, the company released the Potato Sack, a second multi-week alternate reality game, involving 13 independently developed titles which culminated in a distributed computing spoof to release Portal 2 several hours early.





Portal 2 Pt.35 | Walkthrough Gameplay w/CGHQ | 1080p HD PC
If you enjoy CGHQ Let's Play Walkthroughs, please LIKE, COMMENT, and SUBSCRIBE. Thank you! Subscribe | http://www.youtube.com/subscription_center?add_user=big2000dave Big Dave DIYs Channel | http://www.youtube.com/user/BigDaveDIYs?feature=mhee CGHQ Website | http://www.classicgamershq.com CGHQ Intro | http://youtu.be/l2AriXy-_wE Facebook | https://www.facebook.com/pages/Classic-Gamers-HQ/206873449382847 Twitter | http://twitter.com/#!/classicgamershq Google+ | https://plus.google.com/u/0/104298982501671727733/posts Steam | http://steamcommunity.com/profiles/76561197971753980 Paypal Donation | https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=ZWTJE5 4W623HY Portal is a 2007 first-person puzzle-platform video game developed by Valve Corporation. The game was released in a bundle package called The Orange Box for Microsoft Windows and Xbox 360 on October 9, 2007 and for the PlayStation 3 on December 11, 2007. The Windows version of the game is available for download separately through Valve's content delivery system Steam and was released as a standalone retail product on April 9, 2008. A standalone version called Portal: Still Alive was released on the Xbox Live Arcade service on October 22, 2008; this version includes an additional 14 puzzles. A Mac OS X version was released as part of the Mac-compatible Steam platform on May 12, 2010. An Android port for the Nvidia Shield was released on May 12, 2014. The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. This gameplay element is based on a similar concept from the game Narbacular Drop; many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal. Portal 2 is a 2011 first-person puzzle-platform video game developed and published by Valve Corporation. It is the sequel to Portal (2007) and was released on April 19, 2011 for Microsoft Windows, Mac OS X, Linux (Linux is currently only in the beta channel of Steam), PlayStation 3, and Xbox 360. The retail versions of the game are distributed by Electronic Arts while online distribution of the Windows, OS X and Linux versions is handled by Valve's content delivery service, Steam. Portal 2 was announced on March 5, 2010, following a week-long alternate reality game based on new patches to the original game. Before the game's release on Steam, the company released the Potato Sack, a second multi-week alternate reality game, involving 13 independently developed titles which culminated in a distributed computing spoof to release Portal 2 several hours early.




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