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Do We Need a Soulslike Genre? | Game Maker's Toolkit
The rise of games inspired by Dark Souls has led some to suggest that Dark Souls invented a whole new genre of games. In this video, lets look at the ramifications of turning a game into a genre. Follow me on Twitter - Follow Game Maker's Toolkit on Tumblr - Support Game Maker's Toolkit on Patreon - Sources / Further Reading Nioh Suggests That Dark Souls Actually Invented a New Genre | Waypoint s-actually-invented-a-new-genre Berling Interpretation | Rogue Basin Screw the Berlin Interpretation! | Darren Grey Picture in a Frame | Amr Al-Aaser on Medium Metroidvania List | VG Musuem Did we make a Metroidvania? | Two Tribes The Lost Soul Arts of Demon's Souls | Matthewmatosis Bloodborne: You are the experience points (origin of “action warm-ups”) | Gamasutra _points.php Games shown in this episode (in order of appearance) Lords of the Fallen (Deck13 Interactive and CI Games, 2014) The Surge (Deck13 Interactive, 2017) Nioh (Team Ninja, 2017) Salt and Sanctuary (Ska Studios, 2016) Death’s Gambit (White Rabbit, Unreleased) Wolfenstein 3D (id Software, 1992) Doom (id Software, 1993) PowerSlave (Lobotomy Software, 1996) Heretic (Raven Software, 1994) Star Wars: Dark Forces (LucasArts, 1995) Duke Nukem 3D (3D Realms, 1996) Half-Life (Valve Corporation, 1998) Unreal (Epic Games, 1998) GoldenEye 007 (Rare, 1997) SiN (Ritual Entertainment, 1998) System Shock 2 (Looking Glass Studios, 1999) Dark Souls (From Software, 2011) Rogue (A.I. Design, 1980) NetHack (The NetHack DevTeam, 1987) Moria (Robert Alan Koeneke and Jimmey Wayne Todd, 1988) Angband (Angband Development Team, 1990) Mystery Dungeon: Shiren the Wanderer (Chunsoft, 1995) DOOM (id Software, 2016) Call of Duty 4: Modern Warfare (Infinity Ward, 2007) Superhot (SUPERHOT Team, 2013) Fallout 4 (Bethesda Game Studios, 2015) BioShock (Irrational Games, 2007) Devil Daggers (Sorath, 2016) Tales of Maj'Eyal (Raymond Gaustadnes and Nicolas Casalini, 2012) Flinthook (Tribute Games, 2017) Crypt of the NecroDancer (Brace Yourself Games, 2015) FTL: faster Than Light (Subset Games, 2012) Spelunky (Derek Yu, 2012) Donkey Kong Country: Tropical Freeze (Retro Studios, 2014) Nuclear Throne (Vlambeer, 2015) Strafe (Pixel Titans, 2017) Invisible, Inc. (Klei Entertainment, 2015) Enter the Gungeon (Dodge Roll, 2016) Monolith (Team D-13, 2017) GoNNER (Art in Heart, 2017) Don't Starve (Klei Entertainment, 2013) Rogue Legacy (Cellar Door Games, 2013) Hyper Light Drifter (Heart Machine, 2016) Darksiders (Vigil Games, 2010) Ittle Dew 2 (Ludosity AB, 2016) Rime (Tequila Works, 2017) Superbrothers: Sword & Sworcery EP (Capybara Games, 2011) Okami (Clover Studio, 2006) The Binding of Isaac: Rebirth (Nicalis / Edmund McMillen, 2014) 868-Hack (Michael Brough, 2013) Downwell (Moppin, 2015) Axiom Verge (Thomas Happ, 2015) Castlevania: Circle of the Moon (Konami, 2001) Song of the Deep (Insomniac Games, 2016) Super Metroid (Nintendo, 1994) Hollow Knight (Team Cherry, 2017) Shadow Complex (Chair Entertainment, 2009) Guacamelee (Drinkbox Studios, 2013) Ori and the Blind Forest (Moon Studios, 2015) Toki Tori 2+ (Two Tribes, 2013) Blaster Master (Sunsoft, 1988) Wonder Boy III: The Dragon's Trap (Westone, 1989) Deus Ex (Ion Storm, 2000) Deus Ex: Mankind Divided (Eidos Montreal, 2016) Deus Ex: Human Revolution (Eidos Montreal, 2011) Thief: The Dark Project (Looking Glass Studios, 1998) Demon's Souls (FromSoftware, 2009) Ultima Underworld: The Stygian Abyss (Blue Sky Productions, 1992) Dishonored 2 (Arkane Studios, 2016) Prey (Arkane Studios, 2017) Hitman (iO Interactive, 2016) The Legend of Zelda: Breath of the Wild (Nintendo, 2017) LawBreakers (Boss Key Productions, 2017) Overwatch (Blizzard Entertainment, 2016) Team Fortress 2 (Valve Corporation, 2007) Dark Souls III (From Software, 2016) Let It Die (Grasshopper Manufacture, 2016) Dead Cells (Motion Twin, 2017) Bloodborne (From Software, 2015) Arms (Nintendo, 2017) Tekken 7 (Bandai Namco, 2015) The King of Fighters XIV (SNK, 2016) Injustice: Gods Among Us (NetherRealm Studios, 2013) Resident Evil (Capcom, 2002) Alien: Isolation (The Creative Assembly, 2014) Dead Space (Visceral Games, 2008) Soma (Frictional Games, 2015) Amnesia: The Dark Descent (Frictional Games, 2010) Music used in this episode Lee Rosevere - Music for Podcasts

Flip Edition | Dude Perfect
It’s time to flip some stuff! Sponsored Advertising by Hasbro Gaming! Go to to get Fantastic Gymnastics for yourself! Batteries Not Included. Adult Assembly Required. ► Click HERE to subscribe to Dude Perfect! Music by Toxic Emotion: ► Click HERE to download "Closer Further:" ►Spotify: ►Click HERE to join the exclusive Dude Perfect T-Shirt Club! Play our NEW iPhone game! ► PLAY Endless Ducker on iPhone -- ► PLAY Endless Ducker on Android -- ► VISIT our NEW STORE - ► JOIN our NEWSLETTER - ► WATCH our STEREOTYPES - Some of our biggest videos ever are coming out soon so stay tuned so you won't miss a thing! ►Subscribe here: In between videos we hang out with you guys on Instagram, Vine, Twitter, and Facebook so pick your favorite one and hang with us there too! Do you have a GO BIG mindset? See for yourself in our book "Go Big." ► A special thanks to those of you who play our iPhone Games and read our book. You guys are amazing and all the great things you tell us about the game and the book make those projects so worthwhile for us! Dude Perfect GAME - Dude Perfect BOOK - "Go Big" - Click here if you want to learn more about Dude Perfect: Bonus points if you're still reading this! Comment “They flipped a nickel!" As always...Go Big and God Bless! - Your friends at Dude Perfect Business or Media, please contact us at:

Young Money - Senile ft. Tyga, Nicki Minaj, Lil Wayne
Young Money feat. Tyga, Nicki Minaj, and Lil Wayne - Senile (Explicit)

Automatic Bullseye, MOVING DARTBOARD
I have been working on this board for over 3 years. Super pumped to finally share it with all y'all. Start your first month of any razor for just $1: Here is a link to some of the software we wrote: MUSIC- 0:08- I'm so- Andrew Applepie- 0:37- Cereal Killa- Blue Wednesday - 3:49- Berlin- Andrew Applepie- 5:41- Special song written just fo my bad self- Lincoln Hoppe, 6:26- Too Happy to be cool by Notebreak- Summary: I fulfilled a 3 year long dream to create a dartboard where you get a bullseye every time thanks to some engineering. Basically, you throw a dart and then a Vicon motion capture system tracks the dart in the air. We use those x,y,z positions in matlab to predict where the dart will land using some regression analysis. Once we know where it will land, we move the board to the right spot using 6 stepper motors that attach to the back of the board using fishing line. All of this happens in 400ms or so. Then we took it to a bar to see what people would think of it (SPOILER ALERT: they liked it) Video brought to you by Dollar Shave Club PLEASE CONSIDER SUBSCRIBING: ****************************************­ I make videos like this once a month all year long while supplies last: CHECK OUT MY CHANNEL: FACEBOOK: TWITTER:!/MarkRober INSTAGRAM: